How to Export Animated MD2 from Blender to JPCT

posted Jul 24, 2014, 12:37 PM by Andres Jessé
Open Blender 2.65

- Create Model, Texturize UV
- Create an empty material (avoid exporter crash...)
- Create animations in action editor (no nla..)
- Go to Timeline view:
- go to first frame of sequence X, press M and CTRL+M (rename marker as "seqX")
- go to first frame of sequence X+1 ...
eg: frame 1 -> stand, frame 5->walk (1-4 = stand, 5-... = walk)
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